DI NATALE, ANNA FLAVIA
 Distribuzione geografica
Continente #
EU - Europa 230
NA - Nord America 214
AS - Asia 167
SA - Sud America 6
OC - Oceania 3
Totale 620
Nazione #
US - Stati Uniti d'America 210
SG - Singapore 62
IT - Italia 61
HK - Hong Kong 45
DE - Germania 35
RU - Federazione Russa 34
IE - Irlanda 24
CN - Cina 23
SE - Svezia 20
NL - Olanda 14
ID - Indonesia 10
FI - Finlandia 9
FR - Francia 6
GB - Regno Unito 6
TW - Taiwan 6
IN - India 5
PH - Filippine 5
BG - Bulgaria 4
DK - Danimarca 4
AU - Australia 3
BR - Brasile 3
ES - Italia 3
UA - Ucraina 3
AT - Austria 2
CA - Canada 2
IR - Iran 2
JO - Giordania 2
JP - Giappone 2
MX - Messico 2
MY - Malesia 2
NO - Norvegia 2
PE - Perù 2
RO - Romania 2
TR - Turchia 2
CO - Colombia 1
LU - Lussemburgo 1
PK - Pakistan 1
Totale 620
Città #
Ann Arbor 62
Singapore 54
Hong Kong 43
Frankfurt am Main 25
Dublin 20
Milan 18
New York 15
Santa Clara 15
Shanghai 11
Princeton 10
Jakarta 8
Rome 8
Helsinki 7
Amsterdam 6
Ashburn 6
Fairfield 6
Houston 6
Moscow 6
San Mateo 5
Cagliari 4
Lawrence 4
Reggio Calabria 4
Shenzhen 4
Taipei 4
Wilmington 4
Boardman 3
Cambridge 3
Denver 3
Hagonoy 3
Osimo 3
Overland Park 3
Albano Laziale 2
Altamura 2
Amman 2
Ankara 2
Batu Caves 2
Bonate Sopra 2
Burgos 2
Chicago 2
Copenhagen 2
Kakuda 2
Kråkerøy 2
Lappeenranta 2
Lviv 2
Manila 2
Mexico City 2
Montreal 2
Newington 2
Nuremberg 2
Ploieşti 2
Puducherry 2
San Diego 2
Sutton Coldfield 2
São Paulo 2
Valencia 2
Würzburg 2
Andover 1
Bad Bellingen 1
Bandung 1
Bengaluru 1
Bloomfield 1
Brescia 1
Cupar 1
Delhi 1
Falls Church 1
Gozzano 1
Hamburg 1
Huddinge 1
Hyderabad 1
Karachi 1
Kish 1
London 1
Los Angeles 1
Luxembourg 1
Manchester 1
Medan 1
Monza 1
Norwalk 1
Novokuznetsk 1
Pasadena 1
Pavia 1
Pescara 1
Pisa 1
Redmond 1
Ruvo Di Puglia 1
Salt Lake City 1
Sesto San Giovanni 1
Sydney 1
Tainan City 1
Taoyuan District 1
Tutóia 1
Vienna 1
Woodbridge 1
Xi'an 1
Yekaterinburg 1
Totale 462
Nome #
Immersive virtual reality in K-12 and higher education: A 10-year systematic review of empirical research 100
Learning in the Metaverse: Are University Students Willing to Learn in Immersive Virtual Reality? 94
The use of immersive 360° videos for foreign language learning: a study on usage and efficacy among high-school students 80
Elaboration and evaluation of virtual faces 74
Parental Attitudes toward Videogames at School 71
Gratitude and Social Media: A Pilot Experiment on the Benefits of Exposure to Others’ Grateful Interactions on Facebook 71
Uncanny valley effect: A qualitative synthesis of empirical research to assess the suitability of using virtual faces in psychological research 65
Using computer-generated faces in experimental psychology: The role of realism and exposure 54
Exploring students’ acceptance and continuance intention in using immersive virtual reality and metaverse integrated learning environments: The case of an Italian university course 16
Flowing technologies: The role of flow and related constructs in human-computer interaction 14
Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders 9
Correction to: Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders (Current Psychiatry Reports, (2024), 26, 9, (470-486), 10.1007/s11920-024-01523-2) 9
Desktop-based virtual reality social platforms versus video conferencing platforms for online synchronous learning in higher education: An experimental study to evaluate students' learning gains and user experience 9
Virtual Reality Social Platforms for Online Synchronous Learning in Higher Education: A Mixed-methods Explorative Research 9
Autobiographical Memory in Feeding and Eating Disorders: A Systematic Review 5
The Impact of Virtual Reality Social Platforms on Autobiographical Memory and Self-disclosure: An Experimental Study 5
Behind a Digital Mask: Users' Subjective Experience of Animated Characters and Its Effect on Source Credibility 4
Arcadia VR: Assistance and Rehabilitation of Eating Behavior through Devices Based on Artificial Intelligence and Virtual Reality 3
Totale 692
Categoria #
all - tutte 3.820
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 3.820


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022145 47 34 21 9 4 2 4 1 5 4 5 9
2022/202378 9 27 11 1 2 14 0 6 0 1 1 6
2023/2024185 4 1 5 14 16 18 23 12 40 19 11 22
2024/2025284 13 51 27 28 96 29 40 0 0 0 0 0
Totale 692