MagicMuseum is a set of team-based, immersive, full-body activities for Cultural Heritage Education of primary school children. MagicMuseum exploits the interactive and multisensory capability of the Magic Room, an indoor smart space equipped with IoT-enriched components such as floor and wall projections, smart lighting, music and sound, motion and gesture sensors, and smart objects. The paper describes MagicMuseum and briefly reports an exploratory study involving 22 children at a local primary school.
Ghiazzi, S., Riva, S., Gianotti, M., Crovari, P., Garzotto, F. (2022). MagicMuseum: Team-based Experiences in Interactive Smart Spaces for Cultural Heritage Education. In AVI '22: Proceedings of the 2022 International Conference on Advanced Visual Interfaces (pp.1-3). Association for computing machinery [10.1145/3531073.3534488].
MagicMuseum: Team-based Experiences in Interactive Smart Spaces for Cultural Heritage Education
Garzotto F.
2022
Abstract
MagicMuseum is a set of team-based, immersive, full-body activities for Cultural Heritage Education of primary school children. MagicMuseum exploits the interactive and multisensory capability of the Magic Room, an indoor smart space equipped with IoT-enriched components such as floor and wall projections, smart lighting, music and sound, motion and gesture sensors, and smart objects. The paper describes MagicMuseum and briefly reports an exploratory study involving 22 children at a local primary school.File | Dimensione | Formato | |
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