Starting from an interview with Josette Melchor (director of Grey Area Foundation for The Arts in San Francisco) about the on-line composition tool Seaquence (developed by Ryan Alexander, Gabriel Dunne and Daniel Massey), the article investigates the role of audiovisual art games and their connections with some key topics in the research on creativity, digital art and cultural centers.
Niessen, B. (2011). Seaquence. Online audiovisual micro-cultures. DIGIMAG, 62.
Seaquence. Online audiovisual micro-cultures
NIESSEN, BERTRAM MARIA
2011
Abstract
Starting from an interview with Josette Melchor (director of Grey Area Foundation for The Arts in San Francisco) about the on-line composition tool Seaquence (developed by Ryan Alexander, Gabriel Dunne and Daniel Massey), the article investigates the role of audiovisual art games and their connections with some key topics in the research on creativity, digital art and cultural centers.File in questo prodotto:
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