Through a mixed-method research design, this study aimed at evaluating the impact of an educational play-based intervention with a CoderBot robot, in a pediatric short-term recovery ward. Results supported the idea that robot-based activities were associated with increased participant wellbeing (positive emotions). A statistically significant effect of age on scores was found: the activity seemed to be "optimal" for 4-10 years old children. Qualitative data highlighted that robot-based interventions were described by participants as new and technologically appealing.
Castiglioni, M., Zappa, G., Pepe, A. (2018). L'uso ludico-didattico dei robot in pediatria. Una ricerca esplorativa sul benessere dei bambini ricoverati. MONDO DIGITALE, 17(75), 1-18.
L'uso ludico-didattico dei robot in pediatria. Una ricerca esplorativa sul benessere dei bambini ricoverati
Castiglioni, M;Pepe, A
2018
Abstract
Through a mixed-method research design, this study aimed at evaluating the impact of an educational play-based intervention with a CoderBot robot, in a pediatric short-term recovery ward. Results supported the idea that robot-based activities were associated with increased participant wellbeing (positive emotions). A statistically significant effect of age on scores was found: the activity seemed to be "optimal" for 4-10 years old children. Qualitative data highlighted that robot-based interventions were described by participants as new and technologically appealing.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.